[628] About Data (データ編)post 返信する 削除

投稿者名: Valentino Young
投稿日時: 2002年3月18日(月) 00時02分31秒

It seems... Using words like "...can get 10 frames adventage..." to discuss becomes a habit of players of new generation FTG....

Return to the theme ^^;;;
Because that was not a fashion in SF2's era (,I guess) ,
it should be a truth that none of datum about time,distance,speed...ect. was left.

However, I can see some data from T.Akiba's website.
I think... it is almost impossible to get them from old documents...
May I ask you where those come from?
It looks like "results after someone's manual measuring",isn't it?
 (In my impression Mr. T.Akiba is energetic about everything of SF2 ^^;;)
And can let me know "How to do" ?

--
Additionally, a question I want to ask:
What is the definition of length unit "dot"(pixel) on those documents of this website?
(for example like "screen width is 320 dots")

[629] And a question associated to datapost 返信する 削除

投稿者名: Valentino Young
投稿日時: 2002年3月18日(月) 00時06分05秒

"E.Honda can shorten the duration of jumping by haunch or sumo-press (ps)"
this is my thought,just with feeling and experience.

--- I'd like to get the quantity proof about this ^^;;

...
.....
hmm...E.Honda is a unusual charactor in SF2 series, I think.
When I want to generalize the design principles of games,charactors,skills...
I found the exceptions are often on him ^^Y

And, E.Honda was normalized at SSF2X (-__-)

--
(ps)haunch - jumping light kick,
    sumo-press - jumping medium kick(turbo and before. Needs pull lever downward at super and X)

[633] Re:About Data (データ編)post 返信する 削除

投稿者名: T.Akiba (HomePage)
投稿日時: 2002年3月18日(月) 22時16分24秒

▼ Valentino Youngさん
> It seems... Using words like "...can get 10 frames adventage..." to discuss becomes a habit of players of new generation FTG....

そうですね。
特にフレームという言葉は、バーチャファイター2の対戦がかなり極まってきた頃からでしょうか。

> May I ask you where those come from?

私がHPに載せているのは、私が調べたデータのみです。
本や他のHPで公開された数字を載せているものはありません。

> And can let me know "How to do" ?

基板とPS版とDC版で、いろいろ組み合わせて調べた結果です。
多少、特殊な機械も使いましたけど (^_^;)

> What is the definition of length unit "dot"(pixel) on those documents of this website?

あ、これは想像で書いてます。
体力ゲージが144x2で288ドットなので、全体で320くらいと予想したんです。
384ドットかもしれません。

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